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Name=qfds
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Compiler=-D__GNUWIN32__ -mcpu=pentium -D_M_IX86=500 -W -DWIN32 -DNDEBUG -D_WINDOWS -DDEDICATED_ONLY -DC_ONLY -Wno-sign-compare_@@_
CppCompiler=-D__GNUWIN32__ -mcpu=pentium -D_M_IX86=500 -W -DWIN32 -DNDEBUG -D_WINDOWS -DDEDICATED_ONLY -DC_ONLY -Wno-sign-compare_@@_
Includes=qcommon;.\win32/include
Linker=-lwinmm -lwsock32 -lkernel32 -luser32 -lgdi32 -lzstat_@@_
Libs=.\win32/lib/mingw
UnitCount=36
Folders="Source Files","Header Files","Resource Files"
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[Unit1]
FileName=null\cl_null.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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[Unit2]
FileName=qcommon\cm_main.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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[Unit3]
FileName=qcommon\cm_trace.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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[Unit4]
FileName=qcommon\cmd.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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[Unit5]
FileName=qcommon\common.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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[Unit6]
FileName=win32\conproc.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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[Unit7]
FileName=qcommon\cvar.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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BuildCmd=

[Unit8]
FileName=qcommon\files.c
Folder="Source Files"
Compile=1
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Link=1
Priority=1000
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[Unit9]
FileName=qcommon\huff.c
Folder="Source Files"
Compile=1
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[Unit10]
FileName=qcommon\mdfour.c
Folder="Source Files"
Compile=1
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[Unit11]
FileName=qcommon\mem.c
Folder="Source Files"
Compile=1
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[Unit12]
FileName=qcommon\net_chan.c
Folder="Source Files"
Compile=1
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[Unit13]
FileName=win32\net_wins.c
Folder="Source Files"
Compile=1
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Link=1
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[Unit14]
FileName=qcommon\patch.c
Folder="Source Files"
Compile=1
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[Unit15]
FileName=game\q_math.c
Folder="Source Files"
Compile=1
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[Unit16]
FileName=game\q_shared.c
Folder="Source Files"
Compile=1
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Link=1
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[Unit17]
FileName=server\sv_ccmds.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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[Unit18]
FileName=server\sv_ents.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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[Unit19]
FileName=server\sv_game.c
Folder="Source Files"
Compile=1
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[Unit20]
FileName=server\sv_init.c
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Compile=1
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[Unit21]
FileName=server\sv_main.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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[Unit22]
FileName=server\sv_send.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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[Unit23]
FileName=server\sv_user.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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[Unit24]
FileName=server\sv_world.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
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[Unit25]
FileName=win32\sys_win.c
Folder="Source Files"
Compile=1
CompileCpp=0
Link=1
Priority=1000
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BuildCmd=

[Unit26]
FileName=qcommon\cm_local.h
Folder="Header Files"
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit27]
FileName=qcommon\cmodel.h
Folder="Header Files"
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit28]
FileName=win32\conproc.h
Folder="Header Files"
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit29]
FileName=game\g_public.h
Folder="Header Files"
Compile=1
CompileCpp=1
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[Unit30]
FileName=qcommon\mdfour.h
Folder="Header Files"
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=

[Unit31]
FileName=win32\net_wins.h
Folder="Header Files"
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=

[Unit32]
FileName=game\q_shared.h
Folder="Header Files"
Compile=1
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Priority=1000
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[Unit33]
FileName=qcommon\qcommon.h
Folder="Header Files"
Compile=1
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[Unit34]
FileName=qcommon\qfiles.h
Folder="Header Files"
Compile=1
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[Unit35]
FileName=server\server.h
Folder="Header Files"
Compile=1
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Priority=1000
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[Unit36]
FileName=win32\winquake.h
Folder="Header Files"
Compile=1
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ProductName=qfds
ProductVersion=0.1
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