This is an incomplete document listing credits for those who have contributed to the Paintball2 project.  If you see anything that should be credited that is not, please let us know!

jitspoe - Digital Paint co-founder, models, textures, code, levels, site management, and all the misc. stuff to fill in the gaps.
Calrathan - Digital Paint co-founder, code
TX_Outlaw - Sound effects.
QuDos - Linux fixes, Linux installer.
MrG (BeefQuake) - Stencil shadows, rscripts, etc.  BeefQuake was used as the original base.
Heffo / Independent JPEG Group - JPEG support
mSparks - OpenAL (3D sound) support.
[SkulleR] - Security patches, improved cvar parsing
Matt Ownby, dukey - reflective water base code
LordHavoc / Discoloda - Stainmaps / Q2 port
GuyP - gl_showtris + multitexture fix
Redix - cvar security fix
NiceAss - Linux bugfixes, LOC files (and thanks to Xile, FourthX for porting them to PB2)
Knightmare -
NeVo -
acebot author?
Vic (qfusion) - some shader code
Berserk (Quake2Evolved) - Misc. stuff.
Echon - little tweaks
Victor Luchits / LordHavoc / jalisko - SKM model support

Delirious - Bandwidth and web space on dpball.com
jdolan - Linux tweaks.

Special thanks to these people:
dno - Tips for security and other valuable input on the quakesrc.org forums.
Yahn Bernier - BSP (the level editor)
sort - BSP updates
Add Tim Wright (Argh!) - Arghrad
Geoffrey DeWan - Tweaked vis and rad
All the players who have created maps and other custom content for the community to enjoy (too many to list!)

Special thanks to these organizations:
id Software - For all their great games, and releasing the source code to so many of them!  Paintball2 certainly wouldn't be what it is today without them!
IGN/GameSpy/PlanetQuake - Web hosting and promotion.
SourceForge.net - File hosting and public CVS repository.
Xfire - Added Paintball2 support to their product so our community could take advantage of it.
