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Razzle DAzzle
by ch40s
Feburary 23, 2007

russ.sherman@gmail.com

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Description:
This map is my first ever completed, and implements a quickly played layout with two main paths low and high. Created with a good 2v2 or 3v3 play in mind, this map leaves you with some good places to take cover as well as open areas where your left with no where to hide. Take refuge in the many areas in base with windows to deter offensive movement, or quickly sprint to the other base. Since its my first map, there are plenty of vertices that are unviewable and would drop framerate slightly (sorry!). 

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Info:

16 Spawns, 8 for each team
Total Brushes - 505
Faces - 3184
Entities - 33


Compile time - 35.6 Minutes

Box Used - Intel Core 2 6300 (1.86ghz each)
	   2 Gigs Synchronious DDR2 RAM

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Map - Quark 6.5 Beta http://quark.planetquake.gamespy.com
(First time Ive used it, and problably the last)

Compile - Quark+BSP+ARGHRAD 
	(pain in the butt, if you ask me!)
