11/10/07
Map: piped (build 44)
chop set to 32

Built with BSP 0.95e (Digital Paintball 2 release)
Build time: Approximately 14 days, but more like about 40 hours or so.
Made for the GGC Digital Paint Mapping Contest.
This map uses pball, ctp1 textures, and one custom texture (danger.jpg).

Extract zip to your paintball directory.

or manually extract to the following;
Extract piped.bsp to pball/maps directory
Extract danger.jpg to pball/textures/chamber directory
Extract piped.txt to /pball/maps/mapinfo


[mapinfo]
minplayers 0
maxplayers 12
supports dm ctf 1flag koth
default ctf koth
