QBSP3 History

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New Fix for Small Brushes by jitspoe:

r1 (04 December 2013, 161.280 Bytes): I finally tracked down what was causing the issue with small brushes getting mangled in qbsp3, so here's a fixed version, based on Geoffrey DeWan's qbsp3.  Brushes with a volume less than 1 were getting discarded.  I also tweaked some epsilons to fix other issues, like polygons having more sides than they needed.
r2 (20 February 2014, 160.256 Bytes): I've fixed some issues with r1 and added a little bit of debug output for close vertexes.  If you see something like "Min vertex diff 0.0555317 at (328, 988, 56)". You might want to check that area out.  Sometimes it's due to weird splits with qbsp, but a lot of the time, it's due to brushes that are very slightly misaligned, which will result in potentially visible gaps in the polygons.


Revision 1.09

* -origfix parameter added to fix a texture alignment issue.

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Revision 1.08

* Fixed an array overrun problem that can occur in large maps.


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Revision 1.07

* Upper case texture names are converted to lowercase.
* Forces at least one empty nodes.
* Allows detail hint and skip brushes.

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Revision 1.051

* Removed low memory warnings (speed problems)

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Revision 1.05

* Removed Pentium Pro executable
* Executable shows version information
* Did even more complete job of removing unused DLL's
* How bad normals are checked for can now be adjusted
* Fix bounds checking so it checks all 3 axis
* Fixed how line numbers are reported in some error messages
* Added low memory warnings
* Added additional information to some error messages
* Fixed face merge bug originally reported by Alexander Malmberg

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Revision 1.04

* Seperate Pentium and Pentium Pro executables.
* Added configuration file support.
* Broke up documentation into seperate files.
* Brush planes can now have fractional coordinate values.

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Revision 1.03

* Fixed a typo in the documention.
* Killed a misleading error message that I should never have added in the
  first place.

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Revision 1.02

* Fixed a typo.  Didn't merit a new version, probably should have just sat on
  it until some real changes were made.

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Revision 1.01

* Removed DLL loading.
* Removed automatic lowercase conversion for texture names added previously.

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Revision 1.00 (Original modifications to id code)

* Added -help flag.
* Added -gamedir flag.
* Added -moddir flag.
* Added automatic lowercase conversion for texture names.
